I hope to help you understanding where to direct your efforts to improve the results. Usually we call both “quality”… that’s right but they are two different kind of qualities. This post is an experiment to separate two concepts: sharpness and beauty. NOTE: The goal of this post is not giving the best settings. Study photograpy/color design/art to improve your Aesthetic Quality. Learn parameters to reduce your render time
![cam vray settings cam vray settings](https://i.ytimg.com/vi/YXlY66LMx4o/maxresdefault.jpg)
« Parameters and  Aesthetic Quality are two different things » Usually people make efforts to improve quality, trying and testing all Render parameters: that’s wrong. In fact all these things never change during my 4 tests ?įor this reason Aesthetic Quality can’t change, of course. Now, the real question is: what affects  ‘ Aesthetic Quality‘ ? so remember: In ‘Render Setup’ you have tools to get the same image in less time (36mins), but there’s no way here to affect Aesthetic quality. ‘Universal Settings’ represents the best setting about sharpness (6h rendering) …. That’s the point: parameters don’t affect ‘ Aesthetic Quality‘. Of course you can see some different reflection, a small difference in brightness, but the truth is that there’s no difference in terms of look and emotional impact. Uhmm… I can’t see any miracle in “Universal Settings” ?! Why? O_o
CAM VRAY SETTINGS DOWNLOAD
(If you are a premium member, download here this scene) Vray camera parameters I always prefer to further adjust the image from the vray camera parameters. You can either play with the curve in vray virtual frame buffer, or start tweaking the vray camera settings. I compared Universal Settings / My Final Settings / My Test Settings / Real Time As you can see, at the moment it looks a bit dark and washed out. « The ‘universal’ settings comprise a set of settings that we have found to work very well for still images in many situations » – Read more…īut look at this. They call this configuration “ Universal Settings” : After I import the model into 3d Studio Max, or just finished modeling inside 3dsmax, I run this quick pass to check the model for geometry bugs such holes and flipped normals i might have missed. You don’t need to turn on GI or use a VRay Physical Camera for this (if you do, make sure to tick off the exposure option).
![cam vray settings cam vray settings](https://sariasan.com/wp-content/uploads/2017/12/word-image-10.png)